![]() There are some ports of console games to PC, and they run better with the faster hardware, but require much more performance than console to bring those improvements simply because they weren't as optimised.Īnd there are games ported to the mobile platform from the console platform that do function very relatively, however they make concessions to the framerate (eg 24fps), to the resolution (1024 x 600 sampled/upscaled to 1080p), and Graphics Settings (eg from Medium-High to a custom Low Setting level).Ĭase in point: the latest full port (ie currently best optimisation), of Doom (a graphically malleable game), ported from the Xbox One (a very weak console of current-gen), and ported to the Nintendo Switch (one of the most powerful mobile hardware).Īs you can see, mobile devices have exceeded the graphics of the Xbox 360/PS3/Wii U and they have approached the graphics level of the Xbox One. Resolution, Framerate, Graphics Settings. When it comes to games there are three main performance factors: moreOh, hush stop spreading lies.Īs someone who had the N-Gage, a PS1, and a Windows 98 PC. ![]() ![]() Anonymous, Back then, the Nokia N-Gage games had console quality games. ![]()
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